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电子游戏的发展史
 

Research Doc

调研文档

Name: Dio                             Position: Construction Drawing Designer

姓名:郭诚                            职位:施工图设计师

Research topic: History and Development of Video Games

调研话题:电子游戏的发展史

Supervisor: Lewis

组长:李百炼

Objectives: Through the research into the history and development of video games and its circumjacent products, get to know the contemporary Japanese and American pop culture, and some relevant Industrial designs.

目标:通过介绍电子游戏及其周边的发展历史,达到了解当代日、美流行文化,并衍生到相关工业设计。

Process (tools): Internet, PPT and paper models

过程(工具):网络、PPT及通过纸模的形式表达相关主题

Expected outcomes:

预期目标:

1. Scale model or prototype of product based on some aspect of research outcomes.
根据调研结果得出来的产品的比例模型或手版

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